Three dimensional views of digital terrain models are mainly known from flight simulators or digital atlases. In this lesson you will learn about the information that can be derived from digital terrain models. These information products can be used in different ways and they can also be combined with non-terrain information.
In the first unit, an overview of possible information which can be derived from digital terrain models will be provided. In unit 2 you will learn about slope, aspect and curvature and how they can be derived from a raster or linear interpolated triangular irregular networks (TIN). You will also learn about examples of geomorphometry. Visibility analysis is the topic of unit 3. Using specific methods (for raster based, as well as linear interpolated TINs) visibility analysis allows you to determine whether a point is visible from a given location. In unit 4 you learn how to calculate the reflection and how to create a shaded relief map from a raster.